Fungus Hazard

Fungus Hazard (1.19 , 1.20) Add-On

Fungus Hazard

Created by PocCorn Code

Minecraft version checked:1.20.51✅
⚠️Turn on experiments in map settings!

This Mod is inspired by the infectious agent from the video game story The Last of Us,

Adapted to the Minecraft video game by means of a system of infection and growth in phases of the infection with hints of vanilla, with a more realistic style, and without incoherent ways of life,

As a reference point to the Scape and Run Parasite Java Mod.

// FACTS ABOUT THE MOD //
1) When a spider appears, there is a 60% chance that it is under the effect of Cordyceps,

And it will begin to grow out of her until it leads her to death, after a few days,

Infected spiders will appear naturally.

2) When an entity under the effect of Cordyceps dies due to a long lifespan,

It will leave your corpse on the ground so that it begins to spread across the ground in a minimal radius.

3) Infected entities (except the spider) When they reach their last stage of growth,

If he fails to make more than 10 casualties, he will die, leaving his corpse to spread, instead

It will remain alive until it is eliminated.

4) Available entities can be infected in two ways, if they die in the blocks

infected will be automatically infected.

When an entity is attacked by an infected entity, it will be under the effect of cordyceps for a period of time

Short, if this entity dies under that effect, it will become infected.

5) The process of growth of the Cordyceps outside of an entity, the time will depend on each entity, in each phase there are differences between them, with increase or decrease in damage, health, speed.

6) Cordyceps has a weakness in fire so you can only eliminate corpses

if it catches fire in the block where they are.

7) To observe each phase of growth, use “bone powder” to grow the fungus to its immediate higher state.

8) Some infected entities may have unique abilities or certain weaknesses.

9) Some infected entities (mostly small) will have the possibility that during the day,They hide from the sun, so they can attack from the dark.

10) The infected enderman, being in close proximity to an attacking entity, may be able toTeleport an infected entity that is randomly away from it.

11) The life span of infected entities will change, depending on the stage of growth they are in, to

The variations are presented below, based on the original life of the uninfected entity:

1) Phase 1: 90% of the original life.
2) Phase 2: 100% of the original life.
3) Phase 3: 110% of the original life.
4) Phase 4: 120% of the original life.

12) Infected entities will be able to regenerate life after eliminating an entity, the time will depend

of each entity.

13) Infected spiders, in their first phase of growth, will escape from players and any entity that

In the second phase, they will always escape from the player, but in this phase they will only bind entities

In their third phase, they will attack any entity available to infect.

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