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Minecraft Lost Votes (1.18) Add-On

Minecraft Lost Votes

Turn on experimental options in map settings!
Created By iPuchinin

This addon brings the Mob and Biome votes that were rejected and/or forgotten to your game. Feel free to enjoy the various mobs, biomes, blocks, items, and structures in your survival world.

Vulture:
-Vultures are neutral mobs that spawn predominantly in Mesa and Plateau biomes.
-They are not hostile by day, yet by night they attack you or undead mobs, and if you‘re killed, they will consume your items.

Tumbleweed:
-generates in both Mesa and Desert biomes.
-when broken, they drop sticks.

Prickly Pear Cactus:
– spawn in a mesa or desert
-when fully grown, they can drop prickly pear fruit. -They only restore 2 hunger bars, so make sure you have bonemeal with you.

Meerkat:
-Meerkats are passive mobs that spawn predominantly in Desert biomes. They occasionally spawn in Mesa and Plateau biomes.
-They can be tamed with raw termites.
-Once tamed, they will follow you where ever you go.

Palm Trees:
-Palm trees generate across Desert biomes and beaches. They can occasionally be found next to desert oasis.

Ostrich:
-Ostriches are passive mobs that spawn predominantly in Savanna biomes. Although, you might encounter one chasing a termite inside a Mesa or Plateau biome.
-They love eating termites.
– If you so wish to start an ostrich family, you can breed them with raw termites. If you’re a heartless monster and slay an ostrich, it will drop raw poultry and at times an ostrich egg. This egg can be used to hatch another ostrich.

Termite:
-Termites are passive mobs that spawn predominately in Savanna biomes.
-Once must be careful when constructing with wood anywhere close to a termite.
– If bugs are not up to your standard, you can kill them and cook them inside a furnace or smoker.

Termite Nests:
-Termite nests generate only in Savanna biomes. -Termites are drawn to these nests so it is wise to grab one just in case you‘re building with wood.

Baobab Trees
-Baobab trees generate predominantly in Savanna biomes.

The Great Hunger:
-The great hunger is a hostile mob that spawns predominantly underground inside lush caves.
-This little fella packs once hell of a punch, although it cannot handle much of a punch itself. Do be careful though, it tends to like anything shiny. If it consumes your items, be prepared because it will not return your item without a fight.

The Hovering Inferno:
-The hovering inferno, also known as the wildfire in some other universe, is a hostile mob that spawns primarily in nether fortresses. It‘s self defence system prevents mele attacks when all of its shields are close together. Your best opportunity might be when it does it’s sonic booms, it is left vulnerable for a while. Once you have slayed the hovering inferno, it will drop its crown. The crown of a champion, it grants the user unlimited fire resistance, plus it is fire proof.

The Barnacle:
-The barnacle is speed, if you’re not equipped with a boat or enchanted boots of depth striding, then you’re out of luck. Once it has its jaws have locked on its prey, it will drag it down to the depths of the ocean and try to drown it. If you’re fast enough, you might be able to slay it. Stay sharp, there might be another one close by. If you cannot make it to shore, try to approach a pod of dolphins. Once a barnacle is slain, it will drop a Barnacle Fang. With this item, it is finally possible to craft a trident. If you’re lucky, you can even find these fangs under buried treasure!

Chillager:
-The chillager, formally known as the iceologer, is a hostile mob that spawns predominantly in snow-covered biomes. With its summoning staff, the chillager lodges large blocks of ice towards you. If you’re not properly protected, they can be fatal. Upon its death, the chillager will drop several items: ice, packed ice, snow, snow layers, stashed jewels, or even its ice staff. This magical staff can be stacked and upon use; it will grant you the powers of the chillager.

Moobloom:
-The moobloom is a passive mob that leaves a trail of yellow flowers where ever it spawns either inside Meadows or Flower Forests. The moobloom produces honey once you approach it with an empty glass bottle. If you’re in a dire situation in need of food, you might need to commit the ultimate crime and slay a moobloom. It will drop meat, leather, and a yellow flower.

Glare:
-The glare spawns predominantly inside lush caves.You can bring it out of the dark with some glow berries. Feed it s few and you will tame it. You can breed glares with a bit of bonemeal.

Copper Golem
With a bit of redstone, some copper ingots, and a copper rod, you will be able to craft a new companion. They can be quite a little helper to automate farms. Although its lifespan is quite short. Since they are made out of copper, copper oxidizes and hardens. This process affects copper golems and once the oxidization process is complete, the copper golem will become a statue. If you wish to save your buddy from this torment, make sure to save some honeycombs so you can wax the copper golem. This will allow the copper golem to move freely without the fear of being oxidized

Ruby:
The ruby is a jewel that generates between y=30 to -60 under mutated biomes. They can be mined only with pickaxes or they will not drop. You can utilize rubies to trade with wandering traders. If you’re lucky, you can find rubies inside villages, end cities, or while caving.

Bundle:
-It can only store up to 16 items. It can be crafted with leather and simple string. Bundles can be found inside leatherworkers’ chests or while fishing. Your bundle can be placed on your offhand for safekeeping.

Archeology:
-Utilizing a brush, one can uncover commonly known ores, jewels, or even ceramics inside these clods. There are 6 Ceramic Shards, which can be incorporated into Clay Pots to make hardened painted clay pots.

Crawler:
-The crawler is a passive mob that spawns mainly in Basalt Deltas. With your help, you can lure a crawler with warped fungus or a warped fungus on a stick. If you’re carrying a saddle with you, you can mount the crawler and sail the nether together.

Birch Forest:
-A new and improved birch forest.
-At nightfall, the ground begins to decay, and you can hear something very hungry in the distance. Try your best to keep the forest always lit with sunlight, or else the decay will spread.

Firefly:
-Fireflies are an ambiance particle that spawns at night in swamps, mangrove swamps, mega taigas, flower forests, meadows, birch forests, and lush caves. They disappear in daylight.

Cave Storages:
-Below y=0, you might stumble upon abandoned cave storages. These storages tend to have barrels filled with raw ore or wool. Take the wool found in these storages if need be, it may come in handy.

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