
Wardens+
Created by MasterSRMemeZ
This add-on adds more wardens in the game! This add-on will add more and more wardens to the game as updates go on.
When on the behavior pack settings you will see a settings button, when clicked on, there will be options that customize the addon a bit.
Zorden (DANGEROUS BOSS):
This warden is meant to be avoided and not killed
Will never naturally spawn
2ND Advanced Generation of Wardens
HP: 29800
Size: 1.1
Move Speed: 0.4
Attack damage: 7455
Sonic boom damage: 11000+
Knockback resistance: 11000
Sonic boom range: WORLD HEIGHT LIMIT
Abilities:
Attack effect: wither for 160 sec
Mobs can’t kill it (only the player)
Can regenerate its own health
Can break doors: 0.1 sec
Can breathe underwater
Glows in the dark
Can break leafs
Sorden (DANGEROUS BOSS):
This warden is meant to be avoided and not killed
Will never naturally spawn
2ND Advanced Generation of Wardens
HP: 9800
Size: 1.1
Move Speed: 0.4
Attack damage: 745
Sonic boom damage: 1000+
Knockback resistance: 100
Sonic boom range: WORLD HEIGHT LIMIT
Abilities:
Summons entities on battle: 2 Mordens
Attack effect: wither for 60 sec
Mobs can’t kill it (only the player)
Can regenerate its own health
Can break doors: 0.1 sec
Can breathe underwater
Can break leafs
Morden (DANGEROUS):
This warden is meant to be avoided and not killed
Will never naturally spawn
2ND Advanced Generation of Wardens
HP: 7800
Size: 1.05
Move Speed: 0.4
Attack damage: 285
Sonic boom damage: 900+
Knockback resistance: 90
Sonic boom range: WORLD HEIGHT LIMIT
Abilities:
Attack effect: weakness for 12 sec
Mobs can’t kill it (only the player)
Can regenerate its own health
Can break doors: 0.4 sec
Can breathe underwater
Hyper Warden (Pacified):
Spawns in Warped forests
2ND Generation of Wardens
HP: 930
Size: Default
Move Speed: 0.4
Attack Damage: 70
Sonic Boom Damage: 60
Knockback Resistance: 5.0
Does not detect vibrations
Isn’t attacked by Iron Golems
Can be tamed with an Enchanted Golden Apple
Can be tamed with Soul Sand
Abilities:
Can regenerate its own health
Tamed Hyper Warden Features:
Will protect its owner while the owner is sleeping
Will attack any mob that attacks the owner
Can follow its owner through the nether
Attacks any mob the owner attacks
Can sit and be healed by its owner
Cannot be attacked by its owner
Gets more health and strength
Can regenerate its own health
Warden 2nd Generation:
2ND Generation of Wardens
HP: 930
Size: Default
Move Speed: Default
Attack Damage: 70
Sonic Boom Damage: 60
Knockback Resistance: 5.0
Abilities:
Glows in the dark
Advanced Warden:
Advanced Generation of Wardens
HP: 830
Size: 1.03
Move Speed: Default
Attack Damage: 60
Sonic Boom Damage: 50
Knockback Resistance: 2.5
Rarden:
Spawns in Crimson Forests
HP: 600
Size: Default
Move Speed: Default
Attack damage: 40
Sonic boom damage: 20
Knockback resistance: 1.0
Toxified Warden (Super Toxic):
Spawns in Basalt Deltas
HP: 600
Size: Default
Move Speed: Default
Attack damage: 40
Sonic boom damage: 20
Knockback resistance: 1.0
Abilities:
Attack effect: Nausea for 30 sec
Close range effect: Fatal Poison
The Darken (Creepy):
Spawns in Any Cave Below 0 to -64
HP: 600
Size: Default
Move Speed: Default
Attack damage: 50
Sonic boom damage: 40
Knockback resistance: 1.0
Does not detect vibrations
Abilities:
Acts more scarier than the Warden
Gives the player blindness
Stalks the player
Super Quiet
Warden Of The Depths:
Spawns in the Ocean at Night
HP: 500
Size: Default
Attack Damage: 30
Sonic boom damage: 10
Knockback resistance: 1.0
Abilities:
Can breathe underwater
Is faster underwater
Snake Warden:
Spawns in Mesa Biome caves below -10 to -64
HP: 355
Size: 0.9
Move Speed: Default
Attack damage: 25
Sonic boom damage: 10
Knockback resistance: 1.0
Abilities:
Attack effect: Fatal poison for 13 sec
Close range effect: Weakness
Frost Warden (Pacified):
Spawns in Ice Plains Biome on the surface when its night
HP: 195
Size: Default
Move Speed: Default
Attack damage: 30
Does not have sonic boom
Knockback resistance: 1.0
Does not detect vibrations
Isn’t attacked by Iron Golems
Abilities:
Attack effect: Slowness for 30 sec
Produces snow when walking on land
Sanded Warden (Grumpy):
Spawns in Desert Caves Below -10 to -30
HP: 130
Size: Default
Move Speed: Default
Attack damage: 30
Sonic boom damage: 10
Knockback resistance: 1.0
Does not detect vibrations
Abilities:
Attack effect: hunger for 30 sec


